Update: 20 August 2020
Settler » Devlog
What's New/Changed:
- The Objective system has been modified. (Changes cannot be seen in the game)
- The Backpack system has been implemented and the player can now successfully store purchased goods for later.
- The game has a variety of music and SFX implemented that reflects South African culture. (PLEASE NOTE: These sounds have been sourced online and we have not yet obtained the rights to use them, they are placeholders for playtesting purposes)
- Player's hunger, thirst and health deplete slower in order to give the player more time to familiarise with the game world.
- Game world signs have been added to the shop and recycling depos.
- Markers have been added to show interactable objects and their locations.
- UI design implemented for the Dialogue System.
- The criminal mugging system has been fixed and improved.
Files
SettlerPlayTest2.zip 398 MB
Aug 20, 2020
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Settler
Experience the struggle of surviving on the South African streets in the most authentic, and unique way.
Status | Prototype |
Authors | Melissa, HenricoPienaar, NeXzXBlitZ, SiltrinCaluss, DelonPrinsloo, DirkC, FieryDashes |
Genre | Simulation, Adventure, Role Playing, Survival |
Tags | 3D, Point & Click, poverty, settler, Singleplayer, southafrica, Unity |
More posts
- Update: 15 November 2020Nov 14, 2020
- Update: 28 October 2020Oct 28, 2020
- Update: 17 September 2020Sep 17, 2020
- Update: 6 September 2020Sep 06, 2020
- Update: 30 July 2020Jul 30, 2020
- Update: 14 June 2020Jun 14, 2020
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